Showing posts with label roller coaster. Show all posts
Showing posts with label roller coaster. Show all posts

Sunday, May 19, 2013

Theme Park Nerds Episode 5

Theme Park Nerds Facebook Page
Hey there nerds,

Theme Park Nerds Video Blog episode 5 is on the air.  This week, we talk about a few of the parks we are looking forward to visiting during the summer season, speculate and fantasize about a possible Star Wars mini land coming to Disney's Hollywood Studios, and nerd out on what the opening of Harry Potter 2 at Universal Studios Florida means to that resort.

Check it out!

See ya nerds!
Mike

Tuesday, May 14, 2013

Adventure Dome and El Loco Construction

Theme Park Nerds Face Book Page
Hello nerds,

Today I took a little trip to the other side of town to check out the Circus, Circus Adventure Dome, and indoor amusement park on The Strip.  They are currently in the process of adding a new coaster, called "El Loco" in the former lagoon of their old tidal wave boat ride.  Let's take a look, shall we?


If you have never been to the Adventure Dome, the ceiling is made up of pink glass, so everything in the park has a bit of a pink tint to it.

You gotta love a construction sign! 

 This fence is outside the edge of the old lagoon for the old tidal wave ride.  It looks like this will eventually be the entrance for El Loco.


 A view from the bridge over old tidal wave lagoon.  As you can see, this portion of the flume has been removed and the lagoon has been cleared to make way for the coaster.

 There isn't really any signs of construction for the new coaster yet.

 Given how small and packed the dome is, this is actually a fairly large chunk of real estate being devoted to this little coaster.

 Looking up into the top of the canyons, you can see that portions of the boat flume are still present.  This was actually a pretty cool boat ride that took you through a few caves at the top of the dome before the big splash down.

 The removed waterfall from a different angle.

 The cleared site with the splashdown viewing bridge in the background.

 Onto a few shots from the rest of the park.  Here is the Canyon Blaster roller coaster in mid loop.  This is one of the opening day attractions.  A short, but good coaster.

 It travels through the center of the park, with two loops, two corkscrews, and a double helix before reentering the station.

The helix goes in and out of the caves above the laser tag arena and near the 3D theaters.

 Not sure how long this has been there, but they turned a few pathways in the park into a mini-golf course.  

 It was a very creative way to cram another attraction into a very small area.

 Here's their Inverter, a standard ride that is at many carnivals.

 Their Farris Wheel, with gondolas shaped like hot air balloons.

I actually liked Sponge Bob 4D more than I thought I would.  A cute show with excellent use of bubbles.

 Wanna see a move?  They gots movies!

Sea World isn't the only ones with a penguin ride!  The Happy Feet simulator is a very...interesting... concept.  I am not sure how someone decided to make a ride film out of CGI penguins, but it is fun.  I also like that this attraction reuses the motion theaters from the old Luxor ride.

 For everyone in Orlando, this is NOT like the Garden Grill in Epcot.  This one does not rotate and is not all you can eat, however, it is not infested with rodents trying to take pictures with your children.

That's it from Las Vegas for today.  As soon as El Loco starts to make some visible construction progress, I'll be sure to let you know.

Until then, Later Nerds!
--Mike

Monday, May 13, 2013

Six Flags Magic Mountain, May 2013


Good morning Nerds,
Last week, I was hanging out in California and decided to hit Magic Mountain to see the progress being made on Full Throttle, and ride some coasters (of course).

It was a nice and sunny May day in Valencia.  I went on a Tuesday, so the parking lot was mostly empty along with the park.

Just after passing through the turnstiles, you are hit with the construction for Full Throttle.  This sign was in front of the entrance fountains.

 It's not a huge detour, but getting to the lower section of the park takes a bit longer than normal.


 The path to High Sierra Territory is blocked off by construction walls.  Don't worry, you can still get your fill of super hero capes if you don't already have one.


 As luck would have it, they had the construction walls open to allow for large trucks to enter the site.  Here is a shot of Full Throttle's loop.  As you can see, there is also track going on top of the loop.


 Construction at one of the nearby buildings.

 Parker joked about this in one of the Theme Park Nerds videos, but here is indeed brakes coming down off the loop. This will be a VERY short ride and the loop is right next to the station.  

Just to give you an impression of how tightly squeezed this ride will be, this is where I believe the station will eventually be built  As you can see, trains will come off the top hat into a break run, make a U turn, then be ready to launch into the loop for the next riders.  I am not entirely sure how they are going to squeeze a station into this area and still have room to get enough speed to clear the 160ft loop, but I'm sure they have it figured out.

One more shot of the loop before heading into construction wall land.

Construction walls around the site advertise the new coaster, and of course urge you to get a season pass.


 Somehow, given the short length of this ride, I don't think we'll see too many times when two  trains are on the loop at once.  If it does happen, though, it will be quite impressive.

Meanwhile, over near Superman, that portion of the track looks pretty much complete.  After launching out of the station, into the loop, the trains will next zoom over the Superman plaza.

A look at the track coming into the Superman Plaza.

 After passing over the plaza, you'll dive under it via this track going into once of the old monorail tunnels.  That's where the second launch is located that will get you up and over the top hat element.

If you would like to see some video of the construction, check out my construction update on the Theme Park Nerds YouTube channel or click the link below.


 Moving on from Full Throttle, here are some shots from around the park.  This is from Goliath's queue.  As you can see, I pretty much had the park to myself for most of the morning.

 Empty seats during a one train operation.  Something you won't see once the summer goes full swing in a few weeks.


 Over in DC Universe, they were preparing for Grad Nights.


 Apparently, graduates HATE flower beds!  Actually, it looked like they were building a temporary stage for the festivities.


 Love this ride, though it's not fun being stuck in the block brakes at the top for extended periods of time.  Just sayin'.

The Batman queue has some of the nicer landscaped areas of the park


 Deja Vu, may you rest in peace.


 Flashback, may you burn for all eternity.  This thing was a torture machine and I'm glad it's dead!


That does it for Magic Mountain.  Be sure to check out videos from the park on the Theme Park Nerds YouTube channel where we also have updates from other parks and news on what's happening in the amusement industry.

Until next time,
Later Nerds!
--Mike

Sunday, May 5, 2013

Desperate for Desperado

Hugging the state line between California and Nevada lies Buffalo Bill's Hotel and Casino, part of the Primm Valley resorts. Buffalo Bill's makes a valiant attempt to be a family casino resort, in the great tradition of Excalibur, Luxor, and Circus Circus. It has a relatively well done western theme that ties together the resort's hotel, restaurants, casino, and rides. That's right, there be rides here.

The resort is home to a collection of off the shelf amusement rides, a simulator, a space shot, a kid's bouncer. Attractions that would be at home at any neighborhood amusement center. They also have a very nice, custom log flume ride that starts within the casino, proceeds outside into a man made mountain, loops around some dark caves before sending you down a good sized drop, before finally floating you through portions of the casino and food court. The ride flume is littered with digital targets that are meant to make the ride a shooting game as well. Targets are attached to various animatronic cowboys and animals, though when I rode, they were out of guns, so no shooting for me.

The real reason for my trip to the Primm Valley was Desperado, a 209 foot tall hyper-coaster that rises above and surrounds the hotel. When it opened in 1994, it was tied for the world's tallest drop (around 225 feet) and, with it's nice ride time of over two and a half minutes, it promised to be a ride well worth the trip.

Getting on Desperado has proven to be a challenging task, and has become a personal endeavor that I have yet to complete. Currently, Buffalo Bill's only operates it's rides three days a week for 7 hours and 45 minutes. It's only on Fridays, Saturdays, and Sundays that they power up their attractions for anyone to have a chance to ride. As someone who lives in Las Vegas and works on The Strip, around 30 minutes away from Primm Valley, Fridays, Saturdays, and Sundays are generally the toughest day to get off from work. To add to the fun, everything is scheduled to close at 7:45pm. That means, in order to get on the coaster, I would have to leave work and be on the road no later than 6:30pm so I could get to the hotel and still have enough time to navigate the casino, buy a ticket, and get on the ride. Sounds simple enough.

Today the perfect opportunity presented itself. Work ended at 5:45, and I was on the highway to Primm by 6pm. I made excellent time and arrived at Buffalo Bill's around 6:30pm. As I approached the resort, I could see the towering track for Desperado in the distance, but became very concerned as I did not see any trains cycling through the circuit. Was the ride in fact open today? Had they decided to close early? Was my trip all for nothing? I put my doubts aside, parked my car, and ventured into the casino.

Portions of the coaster track weave in and out of the upper portions of the casino. I could not hear any trains cycling. I trekked onward to the attractions area, fingers crossed that the coaster was open. I arrived at the ticket boot, and low and behold, Desperado was open and operating, but for some reason, in order for them to send a train, it had to have 12 riders on it. Currently there was 1 other person waiting in the station to ride. I became number 2.

It was 7pm and no one else was coming to ride. I decided to kill some time and ride the log flume, which I had no problem riding alone. Empty seats did not seem to affect the ride at all, much like I'm sure would have been the case on Desperado. I can't tell you if that is true or not because I never got to ride Desperado.

Upon exiting the log flume, I went back to waiting for 10 more people to magically appear so they would send the train. It never happened. At 7:30, (15 minutes early, though it wouldn't have mattered) they powered down the coaster and drained the flume due to lack of riders.

My Desperado mission was a failure. I moved on to the casino, where they graciously compensated me with $260 from the slot machines for my troubles. I thought that was very nice of them.

Someday the stars will align and I will cruise the track of Desperado. The next time I am out of work on time on a weekend, here's hoping 11 other people have the same idea that I do, and we all meet at the same time near the roof of the Buffalo Bill's Casino for a ride on one of the tallest coasters in the world.

Until then, I have $200 to spend on things that are open.